Wednesday, January 29, 2020

Board Game Essay Example for Free

Board Game Essay Introduction Board games used for a number of educational purposes, as have been proven to help stimulate the minds of children in a fun and informative way. Learning things like conservation of energy, mathematical operations can be difficult for young children, usually depending on their age and the amount of attention they have received on the object. It has also been long proven that most children have a better time learning skills when they are presented in a fun, interactive format, and giving educational math board games on which to make their stand. Sci Damaths ( Sci = Science, Dama = Pinoy game checker board, maths = mathematics) is one such board game which helps children to easily begin to master the skills of basic math and energy conservation. The game plays out across a table, much like Pinoy typical game DAMA . There are 24 chips in each set of the game, which come in editions for each basic math science skill. Some set focus on addition, while others help players learn their addition, subtraction, multiplication, and division skills. The easy format helps any player to adapt quickly to the game and with a fun, slightly competitive atmosphere; the learning aspect of the game may even go entirely unseen. Sci Damaths can help children learn how to complete their math and science skills more quickly. This teaches children to think fast, trying to encourage them to learn how to complete the skills within a short time limit. However, players must be careful about the game, for if they end up with accumulated score in any turn. This game is incredibly popular, as it encourages quick thinking in an easy to learn, fun setting, and many children have greatly benefited from playing with it. Sci Damaths is a great example of a game that gives children the chance to learn a number of basic math science skills and the order of operations potentially without them even realizing it. Racing across a board made of different numbers, the players try to correctly solve variations. However, the game is not as simple as just taking chips by solving variations, for other players have the chance to either steal or swap chips, helping to complete their own and control another. This game raises the level of challenge, making the game excited, tough experience for any players participating. With such an exciting environment provided by the game, it is no wonder that Sci-Damaths game help players to learn their techniques so quickly. Teaching math and science to young children has never been easier or more enjoyable. Sci-damaths is a Mathematical board game invented by five time national awardee Jesus L. Huenda. It is coined from the Filipino checker board game â€Å"Dama†. It started in Sorsogon national High School. There were series of National Sci-Damaths competition sponsored by DepEd and other private firm. Sci-Damaths is a game designed for elementary pupils and high school students. It is a game of mind, which is governed by the moves of the players. It characterized a mental competition between two opposing players where the one with an alert mind and strength to achieve something, wins this battle of minds. It is a board game played by two players, with one player having 12 chips and the other player having 12 chips have individual uniqueness and can move only in a specific way. The decisive objective of the game Sci-Dama is to build up lesser points and for Damath game is to accumulate greater points. HOW TO PLAY SCI-DAMATHS? 1. Prepare the following: a. Sci- dama board for science and damath board for mathematics b. 24 chips C. Scoresheet SCI- DAMATHS SCORESHEET Player : ________________________ Win:_______ Lose: _______ c. calculator ( optional) d. arbiter/teacher 2. Set the position of the chips according to the level of the game. Damath MATHEMATICS Counting Damaths Whole Damaths Fraction Damaths Integer Damaths Rational Damaths Radical Damaths Polynomial Damaths Binary Damathan Sci Dama SCIENCE Water patrol Dama Power patrol sci dama Electro sci dama Dama Sci notation THI Sci Dama Thermo Sci Dama 3. Fill up the score sheet. SCI DAMATHS SCORESHEET 4. Follow the sci- damaths rules. RULES OF THE SCI DAMATHS TO BEGIN THE GAME†¦ 1. Toss a chip/coin to decide who move first. 2. The two players alternately take turn in moving a piece. ( Pass is not allowed) 3. Touch move shall be observed in the game. A player who touches a chip is required to move unless it is illegal to do so. 4. After making a move, a player shall record his move in one score sheet only. 5. Only one score sheet will be used by the two players in a game. 6. Each player is only allowed one minute to move including the recording. However in taking or capturing the chip or chips one minute rule will not use. 7. A warning is given to player by the arbiter if no move is made after one minute, and consequently, he is forced to move a chip. 8. Continuous violation of this rule # 7 will disqualify the player even if he is leading in the score sheet at the time of the violation, 4th violation means disqualification. 9. All moves should be in the forward direction except taking a chip ( forward or backward) or if a chip is already a dama. 10. A chip is declared a â€Å"dama† if it reaches and stops terminally in any of the following squares of the opposing player: (1,0) (3,0) (5,0) ( 7,0)similarly , the opposing player’s chip is declared a ‘dama† if it reaches and stops terminally in any of the following squares: (0,7) (2,7) ( 4,7) ( 6,7) 11. Once a chip is declared a â€Å"dama†, it could slide diagonally forward in any vacant square provided no opposing chip blocks it. It could take a chip or chips and double the score. 12. Similarly, if any ordinary chip takes a â€Å"dama† or a â€Å"dama† takes another â€Å"dama† the score in both situations is doubled . ( x two ) x ( four) 13. A player can take one chip or more than one chips with the required option to take the greater number of chips. 14. Between a â€Å" dama† taking a chip and a chip taking another chip, the former is obliged. Between a â€Å"dama† taking a chip and a â€Å"dama† takes two or more chips, the later prevails. 15. â€Å"Dama† chip should be identified by encircling the chip in the score sheet. 16. The game ends after 20 minutes. 17. The game also ends if: a. the moves are repetitive. b. A player has no more move. c. A player has no more chip. d. A chip is cornered. e. A player resign f. Both players agree to a draw 18. The remaining chips or chip of player is added to his total score. 19. If the remaining chip is a â€Å"dama†, the value of the chip is doubled. 20. The player with the greater accumulated total wins the games except sci-dama. 21. If both players have the same score or tie is recorded as ? ? , essentially half a point rather than the full point for a win. 22. The player may or may not use a calculator. 23. Only players are allowed to raise questions during the game through the arbiter and should be solved immediately. 24. Arbiter is always right in his decisions. SPECIAL MOVES AND SCORES â€Å"DAMA† chip can move or takes a piece to any unoccupied square along the diagonal path. DAMA takes Ordinary, times 2. Ordinary takes Dama , times 2. Dama takes Dama, times 4. Dama remaining chip, times 2. Mayor tatlo or dalawa, mayor tatlo, prevail. Mayor tatlo, dalawa over dama prevail. Illegal or incorrect move-entries must be corrected. The ‘taker’ chip is always the addend ( addition ), minuend ( subtraction ) multiplicand (multiplication), dividend ( division) and augend ( binary ). DRAWS Between evenly matched opponents, damath games will sometime end in draws. So whats a draw? Thats when nobody wins. In tournaments, draws are recorded as ? ? , essentially half a point rather than the full point for a win. There are two kinds of draws to discuss briefly. 1. Draws by agreement. This kind of draw is the most common. At any time in the game, you can offer a draw to your opponent. Be mindful of good etiquette, however. Dont offer a draw on every move! And be sure to offer the draw correctly. Make your move, offer the draw (I offer a draw is fine) and only then inform your arbiter (assuming that you have arbiter. An offer of a draw without making a move is NOT a legal offer and can be ignored by arbiter. 2. Threefold repetition regardless of score You or your opponent can claim a draw if the same position occurs fourth times in the same game, all with the same player to move. Such repetitions can easily occur in endgames when one player is using DAMA chips. To claim such a draw, you need to have an accurate scoresheet and demonstrate to the tournament arbiter that the claim is valid. To claimed such a draw both players must be correct, agreed to the draw! FOR TEACHERS Addition and subtraction of binary numbers When adding binary number A B . A is called the augend and B is called the addend. When subtracting binary number A, I, e. A – B = C, A is called the minuend, B is called the subtrahend and C is called the difference. When multiplying A by B to give C, i. e. A x B = C, A is called the multiplicand, B the multiplier and C the product. When dividing number a is called the dividend, B the divisor and C the qoutient. What is Sci- Damaths? Sci–Damaths ( Sci = Science, Dama = Pinoy game checker board, maths = mathematics) is a line of attact and sound addition, subtraction, multiplication and division game between two players that is enjoyed by pupils and students, from classroom to home. Though the game of sci-damaths has taken many variations over its long time, todays form entered the digital age, as games and tournaments are played online and via email. Using a Pinoy checker board composed of grids and diagonal lines , the game against anothers involves the use of strategic moves and techniques using the chips. Using the chips, players execute tactics to remove the challengers chips thru mathematical operations. Its significance to dramatize the importance of Science and Mathematics using the typical game of Pinoy called DAMA. It is played by two players who move by turns diagonally. How to play Sci-Damaths? Basically the rules in playing the Filipino checker board game DAMA will be used. CONSTRUCTION OF STANDARD SCI DAMATHS BOARD AND CHIPS ‘The Board’ the Sci-damaths board measures 32 cm x 32 cm with 8 x8 squares. It contains 24 chips in two colors ( 12 chips of each color). Each chip measure 2 cm in diameter. Notation Sci- Damath notation has its own system. Each row of squares across the board is numbered as 0,1,2,3,4,5,6,7 staring from left and right side of the board. Each column of squares running up the board is also numbered as 0,1,2,3,4,5,6,7 starting from left to right side of the board. Polynomial damath has its own notation ( 0,0), ( 0,0 ) ( 7,7) , ( 7,7) for corners of the sci-damath board. POWERS OF THE CHIPS The first example illustrates how the chip moves. It can move to any square marked with an X The chips can move to any vacant square. The chip can capture the opposing chip. The chip can move or capture in a diagonal way unless it is obstructed by a chip. The chip moves to square by going one square diagonally but not in a horizontal or vertical or form the square it occupies. The chip can jump over other chips in the course Of its move ( Pass is not allowed. ) The chip can capture diagonally forward or backward to the left or to the right. How to use the board? Set the starting position of the chips. Note that the chips must be arranged. According to position and the level of game. A move is the transfer of a chip diagonally From one square to another. A capture is the Removal of an opposing chip for the board; Mathematical operation will be used depending On the vacant square’s operation symbol where The â€Å" taker† chips land b jumping over the â€Å"taken† chip; it is accomplished by actually removing the â€Å" taken â€Å" chip. ( You cannot capture your own chip). Sci-Damath Operation Used ) will be used.? Mathematical operations ( + , -, x , Elementary Sci dama and counting damaths, plus and minus only. Secondary Sci Dama . THI only ( plus and minus). WRITING MOVES Suppose in the diagram below the white chips at ( 5,2) moves ( 6,3 ). This would be OPENING IS BEST: There is no answer to that question, its all a matter of style and personal fancy, its just the same with choice of defense, whatever actual openings you choose you must have a deep understanding of the ideas behind the opening play. Learning opening principle is easy it is really just a matter of knowing what not to do. Learning in a series of opening moves wont make you better damath player. There is no point in studying the opening if you don’t understand the middle game and if you don’t understand he end game. WHAT MAKES A DAMATH PLAYER? 1. The ability to calculate accurately and quickly will be useful. 2. A good memory will also be used. 3. The ability to think logically must help. 4. The ability to concentrate. HOW TO HANDLE TIME TROUBLE? 1. Concentrate on the position alone. 2. Time spent writing can’t be spent thinking. 3. Don’t keep looking at the clock. 4. Don’t panic. â€Å" YOU CAN’T SAY ANYTHING MAKES A GOOD PLAYER EXCEPT HARD WORK. † FINDING THE RIGHT MOVE The answer is to select one of the moves straight away, toss a coin if necessary! Check that it is good ,and play it. TAKING YOUR OPPONENTS SERIOUSLY Remember , you may not think your opponent is good enough to beat you, but you can always play badly enough to lose him! AVOIDING BLUNDERS To avoid making mistakes you should first understand why you make them. Blunders on the damath board are usually the result of carelessness or muddled thinking. You make mistake when you are tired or bored or when you have just win through the excitement of a complicated series of moves. Never relax and always stay calm. GAINING EXPERIENCE At every sci-damath club and contest there will be players keen to help and encourage you so long as you play and behave sensibly. Join a club, play in every contest you can, and don’t worry about losing by playing you gain experience. With experience you gain knowledge and become a better players†¦ good enough perhaps to become tomorrow’s champion!

Monday, January 20, 2020

Roy Wilkins and the NAACP: A Life Dedicated to the Civil Rights Movemen

The life of Roy Wilkins is a story of one of the greatest civil rights leaders the United States has ever known. He was an underdog that came from poor beginnings to become a leader of the NAACP, for twenty-two years. A true example of what someone can do if they put their minds to it, no matter what color they are. To begin the journey through Roy Wilkins life, we will start with a little biographical information. Roy was born in St. Louis, Mo. On August 30, 1901, as the grandson of a slave. His mother died when he was three years old, so he and his sister were sent to live with their Aunt and Uncle in St. Paul, Mn. There they raised him in a low-income, integrated community. Although he was poor, he did attend integrated public schools in the city. After graduating high school, Roy worked his way through the University of Minnesota, where he majored in sociology and minored in journalism. He had various jobs to put himself through college. He worked as a redcap (a baggage porter), waiter, stockyard laborer, and a night editor. While in college he worked as the night editor (to help pay his way through) of the Minnesota Daily, the school paper and a black weekly, the St. Paul Appeal. After working all these odd jobs he managed to put himself through college. After graduation, he took a position as a journalist for the Kansas City Call, a black weekly paper. He stayed there for seven years, acting as managing editor from 1923 until 1931. Although the job at the Call was good, he left it in 1931 to join the NAACP as Assistant Executive Secretary, under Walter White, who was Executive Secretary at the time. In his new job, his first assignment was to investigate discrimination on a federally funded flood project in Mississippi, in 1932. Due to his findings of discrimination at that project, he was successful in getting Congress to take action to stop its practices there. After a couple of years as Whites assistant, in 1934 Wilkins seceded W. E. B. DuBois as editor of the NAACPï€ ½s magazine, the Crisis. In that same year, he suffered the first arrest of his civil rights career. During a protest at the Attorney Generalï€ ½s office in Washington, D.C., they were there protesting to get the National Conference of Crime to add ï   Lynching ï â‚¬ to their agenda of topics. He served as a consultant to the ... ...eir career after his. In a turbulent world, his non-violent means of gaining rights for blacks was a calming one. Works Cited: African-American History. ï  Roy Wilkins (1901-1981).ï â‚¬ [http://www.triadntr.net/~rdavis/wilkins.htm](Mar. 27, 2000). Altman, Susan. The Encyclopedia of African-American Heritage. New York: Facts on File, Inc.,, 1997. Collierï€ ½s Encyclopedia. New York: P. F. Collier, 1996. Encyclopedia Americana, International Version. Danbury, Conn.: Grolier Inc., 1999. Encyclopedia of Black America. ed., W. Agustus Low, ass. ed., Virgil A. Clift. New York: McGraw-Hill Book Company, 1981. Hornsby, Alton, Jr. Chronology of African American History, 2nd edition. From 1492 to the Present. Detroit: Gale Research, Inc., 1997. Ploski, Henry A. and Williams, James. editors, The Negro Almanac, A Reference work on the African American, 5th edition. Detroit: Gale Research, Inc., 1989. The African American Almanac, 7th edition. ed., L. Mpho Mabanda. Detroit: Gale Research, Inc., 1997. The McGraw-Hill Encyclopedia of World Biography. New York: McGraw-Hill Inc., 1973. The World Book Encyclopedia. Chicago: World Book, Inc., 2000.

Sunday, January 12, 2020

Cost Accounting Question Paper

1. Human resource is an example of (an): (Points : 2) Unit-level activity. Batch-level activity. Product-level activity. Organization-sustaining activity. 2. Which of the following is not a limitation of activity-based costing? (Points : 2) Maintaining an activity-based costing system is more costly than maintaining a traditional direct labor-based costing system. Changing from a traditional direct labor-based costing system to an activity-based costing system changes product margins and other key performance indicators used by managers.Such changes are often resisted by managers. In practice, most managers insist on fully allocating all costs to products, customers, and other costing objects in an activity-based costing system. This results in overstated costs. More accurate product costs may result in increasing the selling prices of some products. 3. Matt Company uses activity-based costing. The company has two products: A and B. The annual production and sales of Product A is 8,0 00 units and of Product B is 6,000 units.There are three activity cost pools, with total cost and total activity as follows: Activity cost poolTotal costActivity for Product AActivity for Product BTotal Activity Activity 1$20,000100400500 Activity 2$37,0008002001,000 Activity 3$91,2008003,0003,800 The activity-based costing cost per unit of Product A is closest to: (Points : 4) $2. 40 $3. 90 $10. 59 $6. 60 4. Which of the following activities would be classified as a batch-level activity? (Points : 2) Setting up equipment. Designing a new product. Training employees. Milling a part required for the final product. . The purchasing agent of the Clampett Company ordered materials of lower quality in an effort to economize on price and in response to the demands of the production manager due to a mistake in production scheduling. The materials were shipped by airfreight at a rate higher than that ordinarily charged for shipment by truck, resulting in an unfavorable materials price varia nce. The lower quality material proved to be unsuitable on the production line and resulted in excessive waste. In this situation, who should be held responsible for the materials price and quantity variances? Points : 2) Materials price variance: Purchasing Agent Materials quantity variance: Purchasing Agent Materials price variance: Production Manager Materials quantity variance: Production Manager Materials price variance: Production Manager Materials quantity variance: Purchasing Agent Materials price variance: Purchasing Agent Materials quantity variance: Production Manager 6. Todco planned to produce 3,000 units of its single product, Teragram, during November. The standard specifications for one unit of Teragram include six pounds of material at $0. 30 per pound.Actual production in November was 3,100 units of Teragram. The accountant computed a favorable materials purchase price variance of $380 and an unfavorable materials quantity variance of $120. Based on these variances , one could conclude that: (Points : 2) more materials were purchased than were used. more materials were used than were purchased. the actual cost of materials was less than the standard cost. the actual usage of materials was less than the standard allowed. 7. The materials quantity variance should be computed: (Points : 2) when materials are purchased. ased upon the amount of materials used in production. based upon the difference between the actual and standard prices per unit times the actual quantity used. only when there is a difference between standard and actual cost per unit for the materials. 8. The following materials standards have been established for a particular product: Standard quantity per unit of output = 7. 3 pounds Standard price = $14. 45 per pound The following data pertain to operations concerning the product for the last month: Actual materials purchased = 6,600 pounds Actual cost of materials purchased = $91,740Actual materials used in production = 5,900 p ounds Actual output = 1,000 units What is the materials quantity variance for the month? (Points : 4) $19,460 F $9,730 U $10,115 U $20,230 F 9. The following materials standards have been established for a particular product: Standard quantity per unit of output = 4. 6 feet Standard price = $19. 25 per feet The following data pertain to operations concerning the product for the last month: Actual materials purchased = 3,200 feet Actual cost of materials purchased = $63,200 Actual materials used in production = 2,900 feetActual output = 800 units What is the materials price variance for the month? (Points : 4) $15,405 F $5,775 U $5,925 U $1,600 U 10. The following labor standards have been established for a particular product: Standard labor hours per unit of output = 1. 5 hours Standard labor rate = $17. 55 per hour The following data pertain to operations concerning the product for the last month: Actual hours worked = 5,300 hours Actual total labor cost = $94,340 Actual output = 3 ,600 units What is the labor rate variance for the month? (Points : 4) $1,325 U $1,780 F $430 F $430 U

Saturday, January 4, 2020

Death of a Salesman - Dysfunctional Family - 845 Words

A Dysfunctional Family from Death of a Salesman â€Å"We never told the truth for ten minutes in this house.† This quote is said by Biff Loman himself. Willy Loman is the father of Biff and Happy Loman, and the husband of Linda. The Loman’s are an average working class American family. In the play, The Death of a Salesman, written by Arthur Miller, the Loman’s go through very difficult circumstances throughout the play. These circumstances are not exactly obvious but they are shown throughout the play. The Loman’s are a very dysfunctional family, they are not able to be honest with one another, and also it is very difficult for them to get along. Lastly, Biff and Happy’s father Willy Loman has his mind set on the American dream also†¦show more content†¦Despite his son’s popularity in high school, Biff grows up to be a drifter and a ranch-hand. Willy’s own career falters as his sales ability flat-lines. When he tries to use â €Å"personality† to ask his boss for a raise, he gets fired instead. Willy’s â€Å"definition† of the American Dream is all wrong, due to the way his own sons turned out to be. In the play The Death of a Salesman, it is a play of how one dream can affect your whole look on life, that dream can either make your life or break it, it all depends on how you pursue it. It is a tragic play, the Loman family faces a lot of difficult circumstances due to all of the lying, betrayal and the one dream Willy is trying pursue for his family. Willy then confuses the difference between reality and illusion, he is so caught up in trying to reach the perfect life, which was the â€Å"American Dream†, that he lost track of himself and his ownShow MoreRelatedThe Dysfunctional Family : The Glass Menagerie, Death Of A Salesman, And Ordinary People2051 Words   |  9 Pages The dysfunctional family is apparent in many households in today’s society, for a dysfunctio nal family is described as any condition in which healthy family functioning is interfered (Kansas State). There are many reasons for why families become dysfunctional in America today, and statistics are staggering, showing that about half of all marriages end in divorce. Dysfunctional families can be caused either by parents who are insufficient in their efforts to raise their children, or it can beRead MoreDeath Of A Salesman Analysis914 Words   |  4 PagesLies of a Salesman (Movie Analysis of Death of a Salesman produced by Robert F. 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